Both Tom Hilts (Richard Tillman) and his friend Jared (Graham Norris) weren't overly likable, and they came across as awkward. I'll start with the defects and then go back to the merits. While some of it was pretty good, other aspects came across as lacking. Will they meet the same fate? I really enjoyed "Rest Stop" and seeing that the same people - most of the original cast (Jaime Alexander is noticeably absent), plus John Shiban and Shawn Papazian - had returned, I figured this one couldn't be too bad. encountering the religious family, the driver. Although the police were unable to do anything, these three quickly stumble on the same path from a year before. As previously mentioned, Rest Stops may also offer bulk refining and cargo handling services.One year after the disappearance of Jesse and Nicole, Jesse's brother Tom (a corporal in the Army, fresh on leave from Iraq) and two friends are on the trail. Available stores vary by location:Īll rest stops also include an Admin office and at least one Covalex Shipping dropbox, for parcel mission pick up or delivery. In addition to the standard repair, rearm, and refuel capabilities, rest stops offer various retail options for those visiting the stations. Like the exterior, the interior of the station is covered in holosign advertisements for many different companies. A short walk leads to a second set of elevators that guests can use to travel to multiple areas, including the station's galleria, the hab section, and the refining or cargo modules (if present). In the center of the elevator lobby is an ASOP terminal location for ship retrieval. A single lobby contains all pad/hangar elevators. Guests to the station travel from their landing location to the main interior via elevators. There are also multiple flood lights on the exteriors to aid in station identification, as well as red approach path markers leading to the pads and hangars. The exteriors of the rest stops are used as advertising space, with large holosigns adorning the tops and sides of the stations. As of patch 3.6 the largest stations sometimes feature pressurized external docking arms capable of accommodating capital-sized ships. Exterior landing pads are the primary landing locations for most ships, but hangar bays are available for larger vessels. Depending on the station's size, there are a variable number of pads and hangars available (typically enough for 6-18 vessels). Rest stops are extremely modular, and therefore they have multiple possible exterior and interior layouts. Layout Exterior The atrium at the Hurston L2 Rest & Relax The first Rest & Relax station was built in the Baker system by Johann Alejandre and Kelley 'Teak' Sabatino, with initial investment by Mahir Eriksen. Known colloquially as "R&Rs", they are the primary refuel and resupply station throughout the galaxy. Rest & RelaxĬurrently, all rest stops in Star Citizen are owned and operated by Rest & Relax. Note that this screenshot was taken from a considerable distance. The new HUR-L2 Faithful Dream Station following Patch 3.6. Some offer refining or bulk cargo services as well. These behemoths offer greatly increased functionality such as additional docking capacity, character habs, and a full galleria featuring a wide range of shops and restaurants. In the update for Star Citizen Alpha 3.6.0, the small Rest and Relax stations were replaced by extremely large modular and multipurpose space stations. Additionally, rest stops provide storefront services for outfitting and resupplying citizens. Rest Stops primarily act as fuel and maintenance points between major locations and are essential to quantum drive travel within a star system. Rest Stops are space stations placed in the overlapping gravity fields between two points providing neutral gravity spaces known as Lagrange points, although a few rest in geosynchronous orbits above major worlds. The original Rest & Relax station at HUR L2.
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